Publications
Featured
A mindful body approach to creating architecture: movement, models and spatial experiences.
Vernelle A. A. Noel, Shantanu Parikh, John Wilson, Sarah Grunert.
Philosophical Transactions of the Royal Society B. Aug. 19. 2024.
Responsive Robotic Assembly with Heterogeneous Materials:A Case Study with Unprocessed Wood.
Jiaying Wei, Daniel Cardoso Llach, Joshua Bard.
ACADIA 2023: Autonomous Assemblies. pp.352-360.
Designing the Computational Image, Imagining Computational Design.
Daniel Cardoso Llach, Theodora Vardouli.
Book: ORO Editions. Nov. 2. 2023.
Form data as a resource in architectural analysis: an architectural distant reading of wooden churches from the Carpathian Mountain regions of Eastern Europe.
Michael Hasey, Jinmo Rhee, Daniel Cardoso Llach.
Digital Creativity 34, no. 2. 2023. pp.103-276.
Spooky Technology: A reflection on invisible and otherworldly qualities in everyday technology
Daragh Byrne, Dan Lockton, Matthew Cruz, Christi Danner, Karen Escarcha, Katherine Giesa, Meijie Hu, Yiwei. Huang, Miranda Luong, Anuprita Ranade, Gordon Robertson, Elizabeth Wang, Lisa (Yip Yan) Yeung, Catherine Yochum.
Full list
2024
Situated Computations: An Interview with Vernelle A. A. Noel.
Homing the Machine in Architecture. Canizares, Galo, and Zach Cohen, eds.
Routledge. Abingdon. 2024. pp. 252–263.
A mindful body approach to creating architecture: movement, models and spatial experiences.
Vernelle A. A. Noel, Shantanu Parikh, John Wilson, Sarah Grunert.
Philosophical Transactions of the Royal Society B. Aug. 19. 2024.
2023
Responsive Robotic Assembly with Heterogeneous Materials:A Case Study with Unprocessed Wood.
In Reality Harvester: Nature after Data after Nature, Skogen. Amy Boulton, Lisa Trogen Devgun, Jacob Broms Engblom, and Benj Gerdes, eds. 2022.
Designing the Computational Image, Imagining Computational Design.
Daniel Cardoso Llach, Theodora Vardouli.
Book: ORO Editions. Nov. 2. 2023.
Form data as a resource in architectural analysis: an architectural distant reading of wooden churches from the Carpathian Mountain regions of Eastern Europe.
Michael Hasey, Jinmo Rhee, Daniel Cardoso Llach.
Digital Creativity 34, no. 2. 2023. pp.103-276.
Seeing the Digital from Latin America.
Daniel Cardoso Llach.
Foreword to the book Homo Faber 3.0: Appropriations of Digital Fabrication from Latin America, Pablo C. Herrera, David M. Sperling, and Rodrigo Scheeren, Spring 2023.
2022
Art/Tech Relocations.
Daniel Cardoso Llach.
Proceedings of the ACM on Computer Graphics and Interactive Techniques, Vol. 5, No. 4. 2022.
AI Enlivenments.
Daniel Cardoso Llach.
In Reality Harvester: Nature after Data after Nature, Skogen. Amy Boulton, Lisa Trogen Devgun, Jacob Broms Engblom, and Benj Gerdes, eds. 2022.
2021
Material characterization of workability and process imaging for robotic concrete finishing.
Jingyang Liu, Yi-chin Lee, and Joshua Bard.
Construction Robotics 5.1 (2021) pp.73-85.
Evoking the Post-industrial Landscape Memories through Spectrality and Mixed Reality Soundscapes.
Yixiao Fu, Daragh Byrne, and Lawrence Shea. 2021.
In Creativity and Cognition (C&C ’21). Association for Computing Machinery, New York, NY, USA, Article 41, 1–6.
Probing Documentation Practices: Reflecting on Students’ Conceptions, Values, and Experiences with Documentation in Creative Inquiry.
Ricky Chen, Mychajlo Demko, Daragh Byrne, and Marti Louw. 2021.
In Creativity and Cognition (C&C ’21). Association for Computing Machinery, New York, NY, USA, Article 32, 1.
MakerCards: Designing An Electronic Component Discovery Tool to Support Remote Physical Computing Education.
Miranda Luong, Daragh Byrne, and Marti Louw. 2021.
In Interaction Design and Children (IDC ’21). Association for Computing Machinery, New York, NY, USA, 476–482.
SneezeLove: Embodying Cultural Superstitions in Connected Devices.
Malika Khurana, Zhenfang Chen, Daragh Byrne, and Yang Bai. 2021.
Designing Interactive Systems Conference 2021.
Association for Computing Machinery, New York, NY, USA, 1082–1086.
Spooky Technology: A reflection on invisible and otherworldly qualities in everyday technology
Daragh Byrne, Dan Lockton, Matthew Cruz, Christi Danner, Karen Escarcha, Katherine Giesa, Meijie Hu, Yiwei. Huang, Miranda Luong, Anuprita Ranade, Gordon Robertson, Elizabeth Wang, Lisa (Yip Yan) Yeung, Catherine Yochum.
Sculpting Probabilistic Spaces: Brief History and Prospects of Artificial Intelligence in Design.
Daniel Cardoso Llach.
Book: The Routledge Companion to Artificial Intelligence in Architecture, 1st ed. Routledge, 2021.
An Archive of Interfaces: Exploring the Potential of Emulation for Software Research, Pedagogy, and Design.
Daniel Cardoso Llach, Eric Kaltman, Emek Erdolu, Zachary Furste.
Proceedings of the ACM on Human-Computer Interaction, Volume 5, Issue CSCW2 (October 2021).
Towards a Distributed, Robotically Assisted Construction Framework
Zhihao Fang, Yuning Wu, Ammar Hassonjee, Ardavan Bidgoli, Daniel Cardoso Llach PhD.
ACADIA 2020: Distributed Proximities, Volume I: Technical Papers.
Between Form and Information: Early Philosophies of Computer-Aided Design
Daniel Cardoso Llach.
Nexus Network Journal, Volume 23, pages 933–943 (2021).
2020
Hand-Crafting Neural Networks for Art-Making
Erik Ulberg, Daniel Cardoso Llach, Daragh Byrne. 2020.
In Eleventh International Conference on Computational Creativity (ICCC’20). Coimbra, Portugal — 7 – 11 September.
” Megereality”: Leveraging Physical Affordances for Multi-Device Gestural Interaction in Augmented Reality.
Shengzhi Wu, Daragh Byrne, Molly Wright Steenson. 2020.
In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-4).
Multi-resolution in architecture as a design driver for additive manufacturing applications.
Manuel Ladron de Guevara, Luis Ricardo Borunda, Daragh Byrne, and Ramesh Krishnamurti. 2020.
International Journal of Architectural Computing, 18(3), 218-234.
Tsuga Convictio: Visualizing for the ecological, feminine, and embodied.
2020 IEEE VIS Arts Program (VISAP), 2020, pp. 9-18.
Artistic Style in Robotic Painting; a Machine Learning Approach to Learning Brushstroke from Human Artists.
Ardavan Bidgoli, Manuel Ladron De Guevara, Cinnie Hsiung, Jean Oh, Eunsu Kang.
29th International Conference on Robot and Human Interactive Communication (RO-MAN). Naples.
Other Computations: Digital Technologies for Architecture from the Global South.
Daniel Cardoso Llach, Andrés Burbano.
Dearq, no. 27 (July 10, 2020): 6-19.
Hybrid Embroidery: Exploring Interactive Fabrication in Handcrafts.
Yi-Chin Lee, Daniel Cardoso Llach.
Leonardo 53, no. 4 (July 1, 2020): 429-433.
Computational Design and Fabrication of Highly Customizable Architectural Space Frames: Making a Flat-Cut Weaire-Phelan Structure.
Jingyang Liu, Yi-Chin Lee, Daniel Cardoso Llach.
International Journal of Architectural Computing, August 21, 2020, 1478077120949033.
Multimodal Word Sense Disambiguation in Creative Practice.
Manuel Ladron de Guevara, Christopher George, Akshat Gupta, Daragh Byrne, Ramesh Krishnamurti.
IEEE International Conference on Machine Learning and Applications (ICMLA).
Integrating Building Footprint Prediction and Building Massing.
Jinmo Rhee, Pedro Veloso, Ramesh Krishnamurti.
25th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) 2020, Volume 2, 669-678.
An academy of Spatial Agents.
Pedro Veloso, Ramesh Krishnamurti.
eCAADE 38 Conference, Volume 2.
2019
Towards Psychosomatic Architecture; Attuning Reactive Architectural Materials through Biofeedback.
Daragh Byrne, Dana Cupkova. 2019.
CUMINCAD
Tracing Design Ecologies.
Daniel Cardoso Llach.
DigitalSTS: A Handbook and a Fieldguide, ed. Janet Vertesi and David Ribes, (Princeton University Press: 2019).
Cultivating the Critical Imagination: Post-Disciplinary Pedagogy in a Computational Design Laboratory.
Daniel Cardoso Llach, Mine Ozkar.
Digital Creativity 30, no. 4 (October 2, 2019): 257-276.
A Study of Automation of Housing Design Method Using Artificial Intelligence.
Jinmo Rhee, J. Chung.
Annual Conference in Architectural Institute of Korea, vol. 39, 2 (Annual Conference in Architectural Institute of Korea, Daejeon, Korea: Architectural Institute of Korea, 2019), 181-184., best paper awarded.
Context-Rich Urban Analysis Using Machine Learning – A Case Study in Pittsburgh, PA.
Jinmo Rhee, Daniel Cardoso Llach, Ramesh Krishnamurti.
Architecture in the Age of the 4th Industrial Revolution, 3:343-352. University of Porto, Porto, Portugal: Architecture in the Age of the 4th Industrial Revolution – Proceedings of the 37th eCAADe and 23rd SIGraDi Conference.
Machinic Surrogates: Human-Machine Relationships in Computational Creativity.
Ardavan Bidgoli, Eunsu Kang, Daniel Cardoso Llach.
25th International Symposium on Electronic Art, 153-9. Gwangju, South Korea.
2018
Image classification for robotic plastering with convolutional neural network.
Bard, Joshua, Ardavan Bidgoli, and Wei Wei Chi.
Robotic fabrication in architecture, art and design. Springer, Cham, 2018.
Robotic concrete surface finishing: a moldless approach to creating thermally tuned surface geometry for architectural building components using Profile-3D-Printing.
Bard, Joshua, et al.
Construc
DeepCloud. The Application of a Data-Driven, Generative Model in Design.
Ardavan Bidgoli, Pedro Veloso.
38th ACADIA Conference, edited by Phillip Anzalone, Marcella Del Signore, and Andrew J. Wit, 176-185. Mexico City: Universidad Iberoamericana.
Data as Interface: The Poetics of Machine Learning in Design
Daniel Cardoso Llach
Machine Learning – Medien, Infrastrukturen und Technologien der Künstlichen Intelligenz, eds. Christoph Engemann and Andreas Sudmann, [transcript-verlag], 2018, p 195-218
Ludi: A Concurrent Physical and Digital Modeling Environment
Lu Han, Daniel Cardoso Llach
Learning, Adapting, Prototyping, Association for Computer-Aided Architectural Design Research in Asia Conference – CAADRIA, Beijing, China, March 2018
Tracing Design Ecologies: A Networks Perspective
Javier Argota Sánchez-Vaquerizo, Daniel Cardoso Llach
Poster presented in Eight International Conference on Design Computing and Cognition, DCC ’18, Milan, Italy, Jun 30-Jul 1, 2018
A Machine Learning Framework for Spatial Analysis
Cecilia Ferrando
Poster presented in Spatial Cognition 2018, Tuebingen, Germany, Sep 5-8, 2018
DeepCloud: The Application of a Data-driven, Generative Model in Design
Ardavan Bidgoli, Pedro Veloso
ACADIA 2018, Session 10 MACHINE LEARNING DATA, p 176-185
2017
Architecture and the Structured Image
Daniel Cardoso Llach
Imagery in the Age of Modelling: Operative Artifacts in the Design Process in Architecture and Engineering, ed. Sabine Ammon and Inge Hinterwaldner, Springer, 2017, p 23-52
Two Design Experiments in Playful Architectural Adaptability
Andrew Viny, Avanti Dabholkar, Daniel Cardoso Llach
Nexus Network Journal, July 11, 2017, p 1–15.
Assisted Automation: Three Learning Experiences in Architectural Robotics
Daniel Cardoso Llach, Ardavan Bidgoli, Shokofeh Darbari
International Journal of Architectural Computing (IJAC) 17, March 1, 2017, p 87-102
2016
Of Hands and Robots: Creativity and Learning in Architectural Robotics Pedagogy
Daniel Cardoso Llach, Ardavan Bidgoli, Shokofeh Darbari
Creating a Sustainable Ecosystem for Making in Education, FabLearn Conference, Stanford University 2016
Biometrically-Responsive Architecture: Mapping Biometric Data to Dynamic Spatial Change
Avanti Dabholkar, Daniel Cardoso Llach
Architecture In-Play International Conference Proceedings, Instituto Universitario de Lisboa 2016, p 46-52
[Y]OURS: Distributing Design Agency Through Playful Multi-Modal Interactors
Andrew Viny, Daniel Cardoso Llach
Architecture In-Play International Conference Proceedings, Instituto Universitario de Lisboa, 2016, p 101-107
Taskville: Visualizing Tasks and Raising Awareness in the Workplace
Shawn Nikkila, Daragh Byrne, Hari Sundaram, Aisling Kelliher, Silvan Linn.
CHI EA 2013, 151-156
2013
Taskville: Visualizing Tasks and Raising Awareness in the Workplace
Shawn Nikkila, Daragh Byrne, Hari Sundaram, Aisling Kelliher, Silvan Linn.
CHI EA 2013, 151-156
Experiential Media Design and Digital Culture
Thanassis Rikakis, Aisling Kelliher and Nicole Lehrer.
IEEE Computer, Jan. 2013 (vol. 46 no. 1)
2012
NextSlidePlease: Authoring and Delivering Agile Multimedia Presentations
Ryan Spicer, Yu-Ru Lin, Aisling Kelliher and Hari Sundaram.
ACM Trans. Multimedia Comput. Commun. Appl. 8, 4, Article 53 (November 2012)
Wind Runners: Designing a Game to Encourage Medical Adherence for Children with Asthma
Shawn Nikkila, Gaurav Patel, Hari Sundaram, Aisling Kelliher, Ashutosh Sabharwal.
CHI EA 2012, 2411-2416.
Understanding Community Dynamics in Online Social Networks
Hari Sundaram,Yu-Ru Lin, Munmun. De Choudhury and Aisling Kelliher.
Signal Processing Magazine, IEEE (Volume:29, Issue:2), 33 – 40
Discovering multirelational structure in social media streams.
Yu-Ru Lin, Hari Sundaram, Munmun De Choudhury and Aisling Kelliher.
ACM Trans. Multimedia Comput. Commun. Appl. 8, 1, Article 4 (February 2012)
Tell me a story
Aisling Kelliher and Malcolm Slaney.
IEEE MultiMedia 19, 1 (January 2012), 4 – 6.
2011
Tactile Display for the Visually Impaired Using TeslaTouch
Cheng Xu, Ali Israr, Ivan Poupyrev, Olivier Bau, Chris Harrison
ACM SIGCHI 2011.
Hyperform specification: designing and interacting with self-reconfiguring materials
Michael Philetus Weller, Mark D Gross, Seth Copen Goldstein
Pers Ubiquit. Comput. 15(2) 133-149
Experiments in design synthesis when behavior is determined by shape
Eric Schweikardt and Mark D Gross
Pers Ubiquit. Comput. 15(2)Â 123-132
Interactive Fabrication: New Interfaces for Digital Fabrication
Karl D.D. Willis, Cheng Xu, Kuan-Ju Wu, Golan Levin, Mark D Gross
Proc. ACM Tangible Embedded and Embodied Interaction (TEI), Madeira, 69-72.
The RayMatic: a thermostat with a human face
Ray Yun and Mark D Gross
Proc. ACM Tangible Embedded and Embodied Interaction (TEI), Madeira, 261-262.
TouchSound: Making Sounds with Everyday Objects
Huaishu Peng
Proc. ACM Tangible Embedded and Embodied Interaction (TEI), Madeira, 439-440.
2010
A Constraint-Based Furniture Design Critic
Yeonjoo Oh, Mark D Gross, Suguru Ishizaki, Ellen Yi-Luen Do
Research and Practice in Technology-Enhanced Learning 5(2):97-122 (July 2010)
Interactive Paper Devices: End-user Design & Fabrication
Greg Saul, Cheng Xu, Mark D Gross
Proc. ACM Tangible Embedded and Embodied Interaction (TEI), Boston, 205-212.
WearAir: Expressive T-shirts for Air Quality Sensing
Sunyoung Kim, Eric Paulos, and Mark D Gross
Proc. ACM Tangible Embedded and Embodied Interaction (TEI), Boston, 295-296.
Supporting Coordination in Surgical Suites: Physical Aspects of Common Information Spaces
Peter Scupelli, Yan Xiao, Sue R Fussell, Sara Kiesler, Mark D Gross
ACM Human Factors in Computing (CHI), Atlanta GA, 1777-1786
Ubiquitous Drums, a Tangible, Wearable Musical Interface
Boris Smus and Mark D Gross
ACM Human Factors in Computing (CHI) Work In Progress.
Personal, Public: Using DIY to Explore Citizen-led Efforts in Urban Computing
Bisker S, Gross M, Carter D, Paulos E, Kuznetsov S
ACM Human factors in Computing (CHI) Work in Progress.
Topaoko: Interactive Construction Kit
Kuan-ju Wu and Mark D Gross
ACM Human factors in Computing (CHI) Work in Progress.
MotionBeam: Designing for Movement with Handheld Projectors
Karl D.D. Willis and Ivan Poupyrev
ACM Human factors in Computing (CHI) Work in Progress.
WallBots: Interactive Wall-Crawling Robots In the Hands of Public Artists and Political Activists
Stacey Kuzenetsov, Eric Paulos, and Mark D Gross
ACM SIGCHI Designing Interactive Systems (DIS), Aarhus Denmark, 208-217.
2009
Now More Than Ever: Computational Thinking and a Science of Design
Mark D Gross
Japan Society for the Science of Design
A Tangible Construction Kit for Exploring Graph Theory
Eric Schweikardt, Nwanua Elumeze, Michael Eisenberg, Mark D Gross
Tangible and Embedded Interaction 2009
Easigami: A Reconfigurable Folded-sheet TUI
Yingdan Huang, Mark D Gross, Ellen Yi-Luen Do, Michael Eisenberg
Tangible and Embedded Interaction 2009
Co-Designed Paper Devices
Greg Saul, Mark D Gross
Transitive Materials: Programming Reality CHI 2009 Workshop
Computational Support for Sketching in Design: A Review
Gabe Johnson, Mark D Gross, Jason Hong, Ellen Yi-Luen Do
Foundations and Trends in HCI volume 2, number 1
Games for Sketch Data Collection
Gabe Johnson, Ellen Yi-Luen Do
Sketch Based Interfaces and Modeling 2009
Tangible Sketching in 3D with Posey
Michael Philetus Weller, Ellen Yi-Luen Do, Mark D Gross
CHI 2009 Interactivity
Designing Systems to Design Themselves
Eric Schweikardt, Mark D Gross
Transitive Materials: Programming Reality CHI 2009 Workshop
Hyperform Specification: Designing with Self-reconfiguring Materials
Michael Philetus Weller, Seth Copen Goldstein, Mark D Gross
Transitive Materials: Programming Reality CHI 2009 Workshop
An Optocoupled Poseable Ball and Socket Joint for Computationally Enhanced Construction Kits
Michael Philetus Weller, Ellen Yi-Luen Do, Mark D Gross
Second International Conference on Robot Communication and Coordination
State Machines are Child’s Play Observing Children ages 9 to 11 Playing Escape Machine
Michael Philetus Weller, Ellen Yi-Luen Do, Mark D Gross
Interaction Design for Children (IDC)
Delivery Types and Communication Modalities in the Flat-pack Furniture Design Critic
Yeonjoo Oh, Suguru Ishizaki, Ellen Yi-Luen Do, Mark D Gross
Computer Aided Architectural Design Futures
Constraint-based Design Critic for Flat-pack Furniture Design
Yeonjoo Oh, Mark D Gross, Suguru Ishizaki, Ellen Yi-Luen Do
International Conference on Computers in Education (ICCE)
A Computable Language of Architecture: Description of Descriptor Language in Supporting Compound Definitions
Sora Key
Computation: The New Realm of Architectural Design, Education and Research in Computer Aided Architectural Design in Europe (eCAADe)
2008
FlatCAD and FlatLang: Kits by Code
Gabe Johnson
VL/HCC 2008
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Older publications can be found in the archive.