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Digital Clay

Digital Clay

(past projects)

Freehand drawing is a conventional and natural way to design in three dimensions. The project uses the Waltz-Clowes constraint propagation algorithm to interpret 3D sketches.
Digital Clay

last updated 8.24.2006 by Mark D Gross

 
2004
The Three Rs of Drawing and Design Computation - pdf
Mark Gross, Ellen Yi-Luen Do
First International Conference on Design Computing and Cognition Kluwer

1998
Digital Clay: Deriving Digital Models from Freehand Sketches, in ACADIA - pdf
Eric Schweikardt and Mark D Gross
ACADIA 'Digital Design Studios: Do Computers Make A Difference?', proceedings of ACADIA 1998, Quebec City, CANADA October 22-25, 1998 pp202-211