Computational Design Laboratory

Alumni

Yang Bai

Yang Bai

Yang Bai is a designer, product manager, and currently a graduate student at Carnegie Mellon University. She is interested in combining smart city, digital twins and mixed reality.
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Ardavan Bidgoli

http://aradvan.io
Ardavan Bidgoli is a computational designer, roboticist, and machine learning researcher.​ He graduated PhD-CD and his research concerns the interfaces that enable ​​designers and creative​ users ​​to interact with ML-based computational design​ ​​and robotic fabrication tools.​ He is the lead instructor of the Introduction to ML in Design and Introduction to Architectural Robotics at CMU School of Architecture. His industry partnerships span​ ​various research and product teams at AEC-Tech companies, including the Generative Components team at Bentley Systems and Autodesk’s OCTO team at Pier9 and BUILD space facilities.
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Solomon Bisker

Solomon is a graduate from Master of Tangible Interaction Design program. He currently works at Locu as a UX designer for next-generation online menu experiences.
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Eric Brockmeyer

http://ericbrockmeyer.com
Eric is a graduate architect and was a MTiD student. His work is focused on the integration of computational systems with materials at multiple scales. He now teaches Introduction to Digital Media in the School of Architecture and assists other CoDe lab members..
Tomas Cabezon Pedroso

Tomas Cabezon Pedroso

http://www.tomascbzn.com
Tomas Cabezon Pedroso (he/him) is a computational designer and engineer, born in Bilbao (Spain), currently living in Pittsburgh (US). He considers himself an interdisciplinary designer, his practice often combines both design and technology. Tomas is investigating the possibilities of applying Machine Learning into the design process to help designers come up with new ideas as well as to reduce repetitive work. He is currently Studying a MS in Computational Design at Carnegie Mellon University with the sponsorship of Fulbright Scholarship.
Yuchen Cao

Yuchen Cao

https://caoyuchen.github.io/
Plus Ultra. Nomadic programmer, lazy photographer. Open eyes for all types of interactive entertainment.
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Ozguc Bertug Capunaman

Ozguc Bertug Capunaman (Oz) is a graduate from Istanbul Bilgi University, where he studied Industrial Design. During his undergraduate education, he developed an interest in digital fabrication, crafts and computation. His graduation project was later published in CAAD Futures 2017 Istanbul conference. In 2016, Oz received Fulbright Master's Grant from the Turkish Fulbright Commission. His current research interests are focused on digital fabrication, computational making and collaborative scenarios bridging those two.
Chengyu Chen

Chengyu Chen

I'm a second-year student pursuing the degree of MS in Computational Design. I'm currently focusing on User Experience Design and Augmented Reality Design.
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Yufei Cheng

Yufei Cheng is currently a first-year student in the MSCD program. His former work explores issues of interactive installation, parametric design, 3D printed concrete, and digital fabrication.
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Wei Wei Chi

Wei Wei Chi is a Computational Designer and Researcher at Carnegie Mellon University where he is pursuing a Master of Science in Computational Design. His research interest lies on the intersection of Human Cognition, Perception, and Interactive Technology where he explores Sensory Augmentation, Cognitive Augmentation, and Brain-Computer Interfaces.
Tianqi Chu

Tianqi Chu

https://github.com/tqc1120
First year MSCD student.
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Dale Clifford

http://biologicarchitecture.com/
Dale works between fields and is an advocate of collaborative design thinking. The vehicle for his research is prototyping, and includes full-scale demonstration projects to field-test technologies that promote the sensorial integration of the built and natural environments.
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Mauricio Contreras

Physical product startup minded Chilean EE, crossing over to the realm of Design.
Phoebe DeGroot

Phoebe DeGroot

Phoebe DeGroot is a multidisciplinary artist, fabricator and creative technologist. They have a professional background working in design engineering and CNC machining which they utilize to build tools to enable artists and designers to work with machines in new ways. Their work is available at www.pbmachine.xyz
Yanting Deng

Yanting Deng

Programming, Design and lots of CAT
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Wanfang Diao

She is pursuing a Master degree in Tangible Interaction Design at Carnegie Mellon University. She received her bachelor degree in Electronic Engineering with a minor in Industrial Design in 2013.
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Charles Doomany

http://cdoomany.tumblr.com/
Charles graduated from CMU in May of 2011 with BFA in Industrial Design. His interests include product design, new material technologies, digital fabrication, and embedded interactivity. He is currently conducting research in the field of "smart" material systems- materials that alter their form and/or physical characteristics in response to environmental stimuli through the use of embedding sensing, actuation, and intelligence.
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Keqin Dou

I'm the first year MTID student. My undergraduate background is computer science. I want to make cool things to help people's life or influence people. It's a long road for me to learn and make.
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Zhihao Fang

Zhihao Fang is a master student in Computational Design Program. Just finished his B.Arch in Tongji University, China, Fang has experience in digital design and fabrication. He is looking forward to finding a way for artificial intelligence technology being practically implemented in the architecture industry.
Mitchell Foo

Mitchell Foo

Mitchell is a developer and designer with a variety of skill sets ranging from machine learning, computer vision, VR development, game development, 3D modeling, digital fabrication, and architectural design. His goal is to bridge the gap between design and AI through developing new tools and interfaces. His main area of research explores human integration with deep learning, utilizing 3D environments as a common ground.
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Amy Friedman

http://www.amyefriedman.com
Amy is a Masters student of Tangible Interaction Design. Her focus is on wearable healthcare technologies, and sports performance technology that pushes the boundaries to help the everyday person and further strengthen the importance of healthy living.
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Ian Friedman

Ian Friedman is a first-year master student in the MSCD program.
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Yixiao Fu

Yixiao Fu graduated from Pennsylvania State University with a BA degree in Art History and a BLA degree in landscape architecture. She is now the first year grad student in MSCD program. Having studied in landscape architecture, art history, scenography and new media art fields, her research focuses on exploring new design solutions and technologies to enhance the interactivity and performances of civic space and creating the innovative spatial experience to promote quality of the public realm.
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Priya Ganadas

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Madeline Gannon

https://atonaton.com/
Madeline finished her PhD in Computational Design from Carnegie Mellon University in 2018. Her research investigates digital-to-analog feedback loops in the context of craft, tectonics, aesthetics, and interaction. Her work demonstrates computational and architectural techniques that navigate the transitory spaces between digital and analog, interactive and passive, intuitive and technical, temporal and spatial.
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Mehrdad Ghods

http://www.mghods.com/
Mehrdad graduated as a Master of Science in Computational Design in 2011. He has a background in civil and architectural engineer. His current research is focused on physical computing, computational design and digital fabrication.
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Mark D Gross

http://code.arc.cmu.edu/~mdg
Mark works on computational construction kits, tangible interaction, computer-supported critiquing, creativity, and modular robotics for education. He has worked on constraint programming languages and sketch recognition. He teaches tangible interaction design and was the founding director the Computational Design Laboratory at CMU before relocating to the Atlas Institute in Boulder, Colorado.
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Yingri Guan

http://www.yingriguan.com
Yingri Guan's current work focuses on visualizing complex data in different systems by applying mathematical theories and equations. Her research concentrates on the way in which reality is perceived. By pursuing new ways to analyze and interpret information, she is seeking alternative ways of presenting information and therefore promoting a multitude of understanding.
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Deren Guler

Deren is a graduate of the masters of Tangible Interaction Design program and has a background in Physics. She is interested in technology that uses interactive experiences to explore nature in a playful, educational, and creative way.
Yinuo Han

Yinuo Han

I am a 2nd year Master's student in M.S. in Computational Design. I am interested in the building upon the longstanding idea of coupling bits and atoms: more specifically, leveraging physical geometry and properties to communicate digital information.
Ziyu Han

Ziyu Han

Ziyu Han is a Master student at CMU majoring in Computational Design. His current work combines advanced technologies like autonomous driving, AI, IoT with design thinking.
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Yun Hao

Enthusiastic designer with background in Urban Planning and aspiration to combine technology with design.
Xing Hao

Xing Hao

I have a Bachelor of Architecture from Tongji University and have worked for two years as an R&D engineer in a robotic fabrication company in Shanghai.
Michael Hasey

Michael Hasey

https://www.michaelhasey.com/
Michael Hasey (M.ARCH, HBAS) is an architectural designer and graduate student at Carnegie Mellon University who works at the intersection of artificial intelligence and architectural design. With over 7 years of professional experience within both the architecture and technology industries, he continually seeks out new ways to blend the humanism of traditional design with the rigors of computer science based techniques. His current research explores new opportunities for deep learning-based methods to rapidly codify and reproduce complex architectural forms in new designs.
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Liang He

http://www.lianghe.me
Liang has graduated from Carnegie Mellon University as a Master of Science in Computational Design. Now he is pursuing his doctoral degree in Computer Science at University of Maryland, College Park. His interests are fabrication and hardware sensing for wearables.
Chloe Hong

Chloe Hong

https://chloe-hong.com/
I’m Chloe, a researcher seeking ways to change how we design in 3d. I am interested in 3d modeling, machine learning, computational geometry, and design tasks. My research is about developing learning models(ML/DL/AI), that have a human design sensibility to augment 3d modeling tasks. I most recently worked as intern at Autodesk, have 5+ years experience in architecture design, a solid background in machine learning and 3d geometry, and eagerness to explore the unforeseen.
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Yen-Chia Hsu

http://legenddolphin.wordpress.com/
Yen-Chia Hsu graduated from MTID in December 2012. His current interest is to analyze human behavior patterns and to apply human consciousness and intelligence on computer agents.
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Yaxin Hu

Yaxin is an enthusiast in Computer Science, Robotics and Art. She has experience in software development and is currently building up her skills in design, embedded systems and machine learning. She is interested in Chinese Art and spends most of her spare time in drawing and painting. She studies Computer Science and Fine Arts as an undergraduate at CUHK and is currently pursuing Master of Computational Design at CMU.
Peiyu Hu

Peiyu Hu

Peiyu is a passionate and detail-oriented software engineer and designer with solid programming, research, analytical, and design skills. With diverse full-time and internship experience as a software development engineer, researcher and architectural designer, Peiyu has equipped with highly pertinent full-stack web/mobile application development skills and knowledge including authentication, recommendation systems, React, Spring framework, and RDB. Peiyu is currently pursuing a Master of Science in Computational Design focusing on augmented reality, visualization, and IoT.
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Zack Jacobson-Weaver

http://enartdezark.blogspot.com
I generally like to believe that I can do anything. Some things don't come as easily and in fact are damn difficult. Others I take for granted. I am, nevertheless, inherently skeptical of any perceived limitation of human potential. While the need for specialization is clear, it shouldn't preclude separation. Collaboration makes my work possible. "The only way to get there, is together" -the Oracle
Hongfei Ji

Hongfei Ji

https://hongfeiji.com/
MSCD student graduating in 2024 with a passion for speculative design, tangible interaction, language intelligence and prototyping. Envisioning an aspiring Creative Technologist/UX Engineer career with an eye on a future HCI/CD PhD position.
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Gabe Johnson

http://six11.org
Gabe finished his PhD in Computational Design in August 2012. He is now in Boulder, CO, working to commercialize his thesis system on sketch-based interaction for design. For an example, check out the Sketch It, Make It system elsewhere on this site.
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Runchang(Richard) Kang

http://runchangkang.com
Runchang Kang is a master student of Master of Science in Computational Design, Carnegie Mellon University. His interest lands on the applicable interdisciplinary field of Smart Environment, Human-computer Interaction, IoT and Ubiquitous Computing. He has both engineering and design backgrounds, one of which helps him to explore the world with imagination and creativity, while the other provides him with logical thinking and hands-on skills.
Yeliz Karadayi

Yeliz Karadayi

http://www.yelizk.com
Yeliz Karadayi is a physical interaction designer who comes from a background in architecture and computational design. She is using her skills in design, coding, and modeling for designing and rapid-prototyping physical interactions and devices. Her interests are growing toward responsive technology that learns how to work with people in an optimal way.
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Sora Key

http://www.sorakey.com
Sora received her Ph.D. in Computational Design. With her background in architectural design, her research focuses on visual/spatial analyses of the early spatial design, modeling human visual spatial experience and the resulting qualities, and developing tools that support the design process.
Malika Khurana

Malika Khurana

https://malikakhurana.com/
Malika has a diverse background in art, engineering, and design that has led her to unique opportunities, including designing data visualizations for NASA and physical-digital interactions for Formlabs 3D printers. Apart from information design, she is interested in digital fabrication and is currently working on a project using CNC machine knitting. Malika enjoys solving problems that don't have template solutions, and reflecting on our relationship to technology and the environment through her work. She is constantly trying to be a good steward for the future world.
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Eddy Man Kim

http://eddyman.kim/
Eddy Man is a designer, researcher, educator, and entrepreneur who is interested in interdisciplinary efforts to mutually augment design and technology. Eddy Man received his Bachelor of Architecture from Cornell University and his Master in Design Studies at Harvard University, with a concentration in Design Technology. Eddy Man co-founded openUU, an award-winning design research agency based in Hong Kong, and worked in the offices of Posco A.C., Robert A.M. Stern Architects, and EPIPHYTE Lab.
Manuel Ladron de Guevara

Manuel Ladron de Guevara

I am a fifth year PhD candidate advised by Ramesh Krishnamurti, Daragh Byrne, and Jun-Yan Zhu (committee member) at the Computational Design department at Carnegie Mellon University, where I work on computer vision and machine learning. I'm a research scientist intern at Adobe Research under Daichi Ito, Jose Echevarria, Yannick Hold-Geoffroy, Yijun Li, and Cameron Smith. I am interested in deep learning for image synthesis, deep painting and multimodal machine learning. I work as a Studio Instructor at the School of Architecture at Carnegie Mellon University, and I am a co-founder of CRAIDL, a platform for creative AI research.
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Sung Wook 'Sean' Lee

I was a back to school man after having over decade's IT industry experience as an entrepreneur. In the period of codelab, I realized that the opportunity of 'Physical Computing' and the effectiveness of 'Human Centered Design Method'. After graduation, I'm continuing my own entrepreneurship in Boulder, CO.
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Yi-Chin Lee

Yi-Chin Lee is a first-year master student in the MSCD program.
Boyang Lin

Boyang Lin

Boyang Lin is currently a student of the Master of Science in Computational Design program at Carnegie Mellon University. He graduated from Tongji University.
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Jingyang Liu

Jingyang Leo Liu is a computational designer and researcher interested in topics of generative design, robotic fabrication and bio-inspired systems. He is a graduate instructor and researcher in the School of Architecture at Carnegie Mellon University where he is currently pursuing his Ph.D. degree in computational design. His research has been presented in conferences including ACM SimAUD, ACADIA and featured in exhibitions at Cooper Hewitt Smithsonian Design Museum, Centre Georges Pompidou, Storefront of Art and Architecture and Hartell Gallery.
Haoyu Liu

Haoyu Liu

Love Technology and art.
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Zheng Luo

Zheng Luo is a computational design graduate student and has a Master degree in civil engineering. His interests lands on the application of deep learning and reinforcement learning in the design process, and how can we use machine learning to augment, automate and advance the design.
Felicia Luo

Felicia Luo

Felicia is a machine learning enthusiast and computational designer in her second year at MSCD. Experienced as an architectural designer and researcher specializing in sustainable and residential design, she actively explores the representation, analysis, and design of the built environment surrounding us. She critically investigates the application and interaction with design tools using deep learning and computer vision techniques.
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Hongtao Ma

Hongtao is a student in Master of Science in Computational Design and already has a master degree of Architecture. He has personal works in digital media, interactive installation, AR tools and research experience in VR. His interest lies in immersed interactive design and human behavior computation.
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Jiawei Mai

http://vincentmai.com
Jiawei Vincent Mai is a thinker, designer, and maker who situates his work in the intersections of computation, systems engineering, and network science. His research interest lies in leveraging the complex value dynamics to drive design and engineering innovations. He is currently pursuing a master of science in computational design.
Hongyu Mao

Hongyu Mao

Hongyu Mao is a computational designer interested in creating novel human centered interface and assistive technology. Her background is a diverse mix of HCI architecture and media design. She previously interned at Butlr from MIT city sensing lab designing next generation people sensing platform. Off screen, you may meet her hanging at an ice cream parlor or an apple store:)
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John Mars

http://M4R5.io
Hello, World!
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Jakob Marsico

http://jmarsico.com
Jakob's interests lie in social observation within changing environments. His work has used light, sound, photography and computation to create discoverable interactive installations. At the CoDe Lab, he is acquiring a new set of tools to create large-scale, passive interactions that are as meaningful to the distant observer as they are to the active participant.
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Yeonjoo Oh

Yeonjoo received her PhD from the Computational Design program. Her research focuses on a systematic understanding on design critiquing and computer-based systems including critiquing systems and intelligent tutoring systems. She has implemented a critiquing system named the Furniture Design Critic program to offer a computational model of design critiquing and to systematically describe critiquing practice .
Tingsong Ou

Tingsong Ou

Tingsong Ou is currently an MSCD student at Carnegie Mellon University, PA, U.S., engaging in mobile robotics and its pertaining A.I. fields like deep learning, deep reinforcement learning, and computer vision. He is now exploring automation in the prefabricated building manufacturing process with the help of wheeled mobile robots.
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Huaishu Peng

http://www.huaishu.me
Huaishu Peng is a maker, programmer, researcher, and interaction designer. His current interests include tangible and ambient programming, ubiquitous computing, wearable computing and cooking.
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Jinmo Rhee

Jinmo Rhee is a computational designer and architect interested in the integration of artificial intelligence and space design. Jinmo received his Bachelor of Architecture from Korea National University of Arts (KNUA) and completed the Royal Institute of British Architects (RIBA) part I and part II. Jinmo works with parametric modeling and programming to explore, analyze, and examine spatial quality and implements technology based on intelligence to bridge urban design and architectural design. Currently, Jinmo is investigating the application of AI in architectural and spatial design with "contextness".
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Tiago Rorke

http://www.tiago.co.nz
Tiago is a graduate from Master of Tangible Interaction Design program.
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Daniel Russo

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Greg Saul

Greg is an industrial design graduate with a strong interest in using technology to enable innovative and new design.
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Eric Schweikardt

http://www.modrobotics.com
Eric's research is focused on explaining, representing and improving the design of robotic systems. He uses his background in design and computation, combined with knowledge of robotics and rapid prototyping methods, to explore the space of robot design by building real, physical systems.
Yujeong Seo

Yujeong Seo

Yujeong Seo is a 2nd year MSCD student and architect (Korea Registered Architect) with several years of experience as an architectural project manager. She is seeking creative methods of design and communication with computational technology such as AI and XR. Her current interest is in generative design and collaborative design considering users' spatial experience.
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Rita Astrid Shewbridge

http://www.shewbe.net
Rita is a graduate of the mTID program where her research focus was on Embedded and Computational Storytelling. She is currently employed as a Design Engineer at a research and development firm and is now expanding her work to include rehab and medical devices for adults and children.
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Meng Shi

http://immengs.com
Thinking. Creating. Having Fun.
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Meng Shi

http://www.ilovetid.com
Meng studied tangible interaction design in the Code Lab. She has a background in interaction design and interested in combine design, technology and business.
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Shawn Sims

http://sy-lab.net
Shawn received a Bachelor's of Architecture degree from Pratt Institute and a Master's of Tangible Interaction Design from Carnegie Mellon University's Computational Design Lab. He is now Director of NOTlabs at NOTCOT Inc.
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Tobias Sonne

http://tobiassonne.com/
Tobias was a visiting scholar from Aarhus University where he was, at the time, enrolled at the ICT Product Development masters program. His current research is focussed on pervasive computing and HCI.
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N Miya Sylvester

Miya's interests are in Human-Robot-Human Interaction. Broadly, she researches the emotional expression of situated social robots. With respect to Computational Design, she studies temporal-contextual shape grammars of movement.
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J. Eric Townsend

http://functionalprototype.com
Student Zero for the MTID program, graduated in 2009. Now a designer, engineer, fabricator, and hacker. Working on projects including the lasersaur (open source laser cutter), furniture, music hardware, and raising and breeding honey bees.
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Jamaal Tribune

David Troetschel

David Troetschel

B.S Industrial Design and manufacturing background currently focused on digital tools for design space exploration, DFM, configuration systems and integration of expert/external information.
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Erik Ulberg

Erik Ulberg is an artist and programmer from Seattle, WA. He has a Bachelor's in CS from Carleton College. He spent two years studying sculpture and painting at Gage Academy of Art and have also studied art and technology at the University of Washington. He has worked as a software engineer at Salesforce.com and as a freelance programmer, designer, and artist. He is interested in machine learning, nature, and how humans can develop useful technology in an ethical and sustainable way.
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Pedro Veloso

Pedro Veloso is a computational designer and architect interested in the intersection between artificial intelligence and design. In terms of intelligence, Pedro's research addresses topics such as cybernetics, classical AI, bio-inspired AI, agent-based modeling, reinforcement learning, and machine learning in the context of problem-solving and design exploration. In terms of design, he works with parametric modeling and programming to develop generative systems to address problems in the different scales of the built environment (sculpture, installations, building components, structure, facade, building mass, etc.).
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Andrew Viny

http://www.andrewviny.com
An undergraduate student in the school of architecture at Carnegie Mellon, Andrew is interested in design and fabrication. His work explores issues of interaction and digital making both inside and outside of the context of the architectural design studio.
Linxiaoyi Wan

Linxiaoyi Wan

Wan Linxiaoyi is currently a student of the Master of Science in Computational Design program at Carnegie Mellon University, USA. he graduated from Beijing Jiaotong University, China in 2019 from the Architecture school. He has been involved in architecture design projects of various scales industry, skyscraper, schools, public installations in Beijing Design Week, and research team in Tsinghua University with Dr. Yu Lei and Prof. Xu Weiguo. He has participated in research projects regarding Robotic Arm, architecture technologies, and Space Syntax. Right now his interesting area lies in applied Computer Vision, Machine Learning and all possible techniques to assist design process.
Yuechen Wang

Yuechen Wang

https://www.linkedin.com/in/yuechen-wang-0b4301230/
Yuechen Wang is a graduate student at Carnegie Mellon University. Her research interests lie in generative design systems and parametric design. Yuechen is also a fan of interactive art and installations.
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Michael Philetus Weller

Philetus is a graduate from Master of Tangible Interaction Design program.
Brad Williams

Brad Williams

I'm an architect from Silicon Valley interested in developing software for the AEC industry. I'm currently researching the future of building information modeling here at CMU, and most recently worked at Modumate in San Francisco. I draw on nearly a decade of architectural practice to help inform the next generation of technologies for the profession.
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Karl D.D. Willis

http://www.karlddwillis.com
Karl is a PhD graduate from Computational Design at Carnegie Mellon University and a lab associate at Disney Research, Pittsburgh. His research focuses on ways in which technology can promote and provoke playful experiences, everyday creativity, and new forms of social interaction. He is currently Principal Research Engineer in the Autodesk Consumer Group.
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Kuan-Ju Wu

http://wukuanju.com
Kuan-Ju Wu received his MtID in 2011. His work explores the aesthetics that result from constructive processes and tangible interaction between people and kinetic systems, and he is also engaged in research and development to create new ubiquitous interfaces. In addition to teaching at RISD, he serves as lead technologist for the interaction design company Tellart, LLC as a Lead Technologist .
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Cheng Xu

http://www.cheng-xu.com
Cheng was a masters student in Tangible Interaction Design and also holds a masters degree in Mechanical Engineering from Yale University. She enjoys making things that engage users in playful and creative experiences.
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Ding Xu

Ding is a hybrid prototyper with engineer skills meeting a design mind. His interest lies in object-based interaction, responsive environment, ubiquitous and wearable computing, especially in home intelligence and augmented daily objects. He is also a life observer who would like to taste different possibilities in life.
Junjie Xu

Junjie Xu

Junjie Xu (Jackie) graduated from The University of Hong Kong and is currently a first year Master's student in Computational Design. As an interaction designer and design engineer, he believes in the cross-disciplinary collaboration across design, technology, and art. His interest lies in combining architecture with data visualization, machine learning and Human-Computer Interaction.
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Humphrey Yang

Humphrey Yang is a second year MSCD student and a researcher in Morphing Matter Lab, HCII. He graduated from National Cheng Kung University in Taiwan with a B.S. Arch. degree, he is interested in computational toolmaking for designers and how designers perceive, interact, and utilize them. His line of work is interdisciplinary, if not antidisciplinary. Started from architecture, his investigate computational design in various fields, including architectural electronics, mechanical simulations, materials and fabrication, and human-computer interactions. He believes that the paradigm of 21st century design is based on the mutual augmentation of humans and machines.
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Zhuoni Yang

http://zhuoni.me
Zhuoni is a master student Master's student in Computational Design at Carnegie Mellon University. With an academic computer science background and passion to be a designer, she believes that becoming a UX designer or UX engineer offers the best possible combination. Zhuoni's work is based on web development, UX design, and data interaction.
Willa Yang

Willa Yang

https://willayang.com/
Willa Yang is a second-year master's student in Computation Design. She is broadly interested in digital fabrication, tangible interaction, and anything to do with making and physicality.
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Hironori Yoshida

http://www.hy-ma.com/
Hiro was a visiting scholar at CoDe lab and worked at OMA later on. He is a craftsman in the digital era, using robots to fabricate interior and products. He is currently researching at CAAD, ETH in Zurich, focusing on digital crafting and its influence on modern society. His favorite phase is " thinking by hand, learning by doing."
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Ray Yun

http://rayyun.net
Ray is a graduate of the PhD student in Computational Design. His research focuses on ambient and affective user interface design.
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Yang Zhang

http://www.yang-zhang.me
My name is Yang Zhang. Broadly, I'm interested in inventing interaction technologies which can bridge the gaps between computing resources and people's daily lives in a natural and efficient way. I have just graduated with a Master degree in Computational Design and will continue my graduate study as a PhD student at Human-Computer Interaction Institute (HCII), Carnegie Mellon University.
Chengzhi Zhang

Chengzhi Zhang

http://www.chengzhizhang.com
Chengzhi Zhang is an inquisitive Researcher, Designer with solid background in Design Research, Product Design and Interaction Design. Her current research focus is Tools for Augmenting Design Abilities and Physical Computing for Creative Inquiry. Chengzhi's research has been presented in conferences including CHI, AHFE and HCII. She intend to pursue a PhD degree after graduation.
Jieyu Zhou

Jieyu Zhou

Jieyu's passion lies in the intersection of design, urban data, and computational programming. I like to think that these goals share a common thread: using computational tools to facilitate understanding, expressing, and engaging during the design process to achieve consensus for all sectors.
Yumeng Zhuang

Yumeng Zhuang

http://yumengzhuang.com/
Yumeng Zhuang is a first-year student in Master of Science in Computation Design. She holds a bachelor's degree in Physics from UCLA, has some experience in HCI research, and is currently working on actuated structures in design and robot-assisted fabrication. She is interested in applying these techniques to creativity support and mitigating social problems.


Go to CodeLab Alumni page, before 2023.