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Resolving archaeological site data with 3D computer modeling: Thecase of Ceren
    "Design Computation: Collaboration, Reasoning, Pedagogy"proceedings of ACADIA 1996 Tucson, AZ, USA pp 255-266 1996
    This paper reports on our experience working with a team of anthropologists to construct three-dimensional computer
    graphic models of Ceren, an archaeological site in western El Salvador, using inexpensive hardware and software. In
    constructing the model we discovered various ambiguities and inconsistencies in the raw site data and drawings we were
    provided. We resolved these problems by analysis and reinterpretation of the data, working closely with our
    archaeologist collaborator. What began as a simple exercise in rendering developed into a collaborative research effort
    to understand and interpret the source data. The process of computer modeling forced us to re-examine, analyze and
    interpret the information from the site.
    related projects:
    PlaceMaker, Ceren