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Olive is a prototype system for exploring various facets of sketch-based design environments. It also serves as the basis for the sketching interface for the FlatCAD project. We can use Olive to find new and/or better technical methods of sketch recognition, ink segmentation and grouping, rectification, rendering, and so on. Olive also affords us with a means for thinking about new methods for sketch-based interaction between people and computers.
last updated 9.7.2007 by Gabe Johnson