thesis    methodology    object, space, place    7 spatial elements   design/vrml    conclusion

 
object, space, and place
 
   
 

Place

for a space to turn into a place, it requires the users' participation, memory, identity, and anticipation. it gives a real persective to a space and a greater depth. questions of how space would be use and what type of activitiy would occur will reinforce to create a sense of place.

 
   
  physical space cyber space  
 

tangible presence

absence of existence