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Context-Aware Computing
Input and Output, and Augmented Environments
Input and Output
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Jun Rekimoto and Eduardo Sciammarella, (2000)
Toolstone: Effective Use of the Physical Manipulation
Vocabularies of Input Devices.
UIST 2000, p109-117.
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Jeremy M. Heiner, Scott E. Hudson, Kenichiro Tanaka (1999)
The Information Percolator: Ambient Information in a Decorative
Object.
UIST'99, p141-148.
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Strong, R. and Bill Gaver, (1996) Feather, Scent and
Shaker: Supporting Simple Intimacy in Videos, Demos
and Short Papers of CSCW '96. Boston, M. p29-30.
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Craig Wisneski, Hiroshi Ishii, Andrew Dahley
Matt Gorbet, Scott Brave, Brygg Ullmer, Paul Yarin, (1998)
Ambient Displays: Turning Architetural Space into an Interface between
People and Digital Information.
CoBuild '98, Springer-Verlag, pp. 22-32.
Augmented Environments
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Wendy Mackay, Gilles Velay, Kathy Carter, Chaoying Ma and Daniele Pagani, (1993)
Augmented Reality: Adding Computational Dimensions to
Paper.
CACM July 1993 Vol. 36 No. 7 p96-97.
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Quentin Stafford-Fraser and Peter Robinson, (1996)
BrightBoard: A Video-Augmented Environment.
CHI '96, p134-141
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Jeremy R. Cooperstock, Koichiro Tanikoshi, Garry Beirne, Tracy Narine, William Buxton, (1995)
Evolution of a Reactive Environment.
CHI'95, p170-177
ellendo 11/26/02
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